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Monkey MAC
Rough Riders..
2345
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Posted - 2014.04.01 12:36:00 -
[1] - Quote
I think there is capacity for both.
Public Matches clearing infestations for NPC Corps and the like. This would stop FW being effected as it would rather hard to balance. As for PC districts, yes drone infestations would be a big thing, unless they were kept in check bh a third party.
1) You can't deploy your own troops to the infestation due to your local tacnet being hacked by the drone commamder 2) Subterfuge is limited to the type of facility on that Map Gùå Production Facility: Steal upto 3 Clone Packs(total) from anything connected to the map (including that map) Gùå Storage Facility: Steal ISK from Corp Wallet Gùå Mining Facility: Steal Materials from Corp Gùå Research Facility: Steal Blueprints from Corp Gùå Space Dock Facility (POCO + Space Elevator): Steal Ships/Weapons from Corp / Add Cyphon Tax to POCO Gùå Armoury: Steal Suits/Weapons from Corp / Add Cyphon Tax to Mercs operating in Area Gùå Command Center: Disable Tacnet for any 1 connected map (reinforcement clones disabled both to and from district, drone infestation chance higher for next 24 hrs) 3) In order to Complete subterfuge you must hack 4 terminals located somewhere on the 5x5 km map. 4) The Drone Infestation will be contained within a 3x3 km section that does not contain the subterfuge terminals. 5) Drone Infestation missions will have a time limit of 20 mins
6) Infested Districts cannot provide reinforcements to adjacent districts under attack. 7) Clones, Materials, Blueprints, Weapons or any other resources cannot be transported through infested districts. 8) Drone Infestations will stop any production of resources from infested districts. 9) Drone Infestations will slowly Cyphon resources from storage facilities. 10) Skyfire Installations cannot be operated from infested districts.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2348
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Posted - 2014.04.01 13:31:00 -
[2] - Quote
ZDub 303 wrote:I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with high penalties if they weren't cleared within like an hour. Otherwise I don't see why my corp would need your corp to clear them out. We would just collect who was ever online pubbing anyways and go clear them out.
It would become content only available to owners of PC districts? Excluding a large portion of the player base? Or you mean, the drone infestation would essentially be a Level 1 or 2 mission that owners are forced to run a couple times per day?
All I see is that its either a headache or exclusive content. I really don't see how this would help the game at all, and it certainly wouldn't promote inter-corporation social interaction.
My Scenario fixes that Due to a lack of tacnet, your corp will be unable to deal with the infestations themselves. This at the very least will require assistance from another corp insode your alliance. This would then facilitate the creation of Corps specialised in infestation removal. These Corps would then earn reputations and be hired by other alliances. Just like some people are hired to participate in PC battles.
I would expect low-level infestations to be rather frequent once or twice a week, only infects one district at a time, relatively simple to clear out. Enough to mean you can't abuse the the benifits from PC quite as much.
But you would also get serious infestations that could infest upto 6 adjacent districts. Some low-level, some much more serious. These would probably happen at least once a month. It would also require swift action as infestations can grow, you would need to hire multiple corps to deal with the threat, lest your planet be entirely overun by the infestation.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2348
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Posted - 2014.04.01 13:59:00 -
[3] - Quote
ZDub 303 wrote:Monkey MAC wrote:ZDub 303 wrote:I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with high penalties if they weren't cleared within like an hour. Otherwise I don't see why my corp would need your corp to clear them out. We would just collect who was ever online pubbing anyways and go clear them out.
It would become content only available to owners of PC districts? Excluding a large portion of the player base? Or you mean, the drone infestation would essentially be a Level 1 or 2 mission that owners are forced to run a couple times per day?
All I see is that its either a headache or exclusive content. I really don't see how this would help the game at all, and it certainly wouldn't promote inter-corporation social interaction. My Scenario fixes that Due to a lack of tacnet, your corp will be unable to deal with the infestations themselves. This at the very least will require assistance from another corp insode your alliance. This would then facilitate the creation of Corps specialised in infestation removal. These Corps would then earn reputations and be hired by other alliances. Just like some people are hired to participate in PC battles. I would expect low-level infestations to be rather frequent once or twice a week, only infects one district at a time, relatively simple to clear out. Enough to mean you can't abuse the the benifits from PC quite as much. But you would also get serious infestations that could infest upto 6 adjacent districts. Some low-level, some much more serious. These would probably happen at least once a month. It would also require swift action as infestations can grow, you would need to hire multiple corps to deal with the threat, lest your planet be entirely overun by the infestation. Just sounds like more headaches then... Certainly doesn't require a corporation dedication to it. Your alliance just takes each others districts and wonder why CCP made it so you can't go on your own district but someone else can. Just sounds like PC starts spawning free SP as well as ISK. How long would these infestations take to clear out? 12-14 hours or so? (Of continuous playtime with 16 people)
Low levels infestations 3-4 16man matches. High level infestations 15+ 16man matches. PC locking already generates free SP, turn up don't fight FREE sp.
Yes it would be a lot more of a headache, but it would also be alot more rewarding. In my scenario I have included new ground based facilities that allow EvE players to reap benifits from dust.
While Some Alliances wil indeed just use already exsisting corps. Others will do as I have suggested for whatever reasons they feel like. That's why there are coperations in EvE that are almost ALL miners or Pirates or Escorts etc.
As I said your tacnet frequency has been hacked by the drone hives. This means they can physically stop your corp from deploying. They don't however have the frequencies of the other corps in your Alliance.
The thing is there are 2 ways PC can go. We can stay similar to what we have now. The top 5% of the community scrabbling over free Isk, with EvE playersonot giving a Monkey's Arse. Or we can make it as far reaching as possible, so that entire EvE Alliances are scrabbling over these treasure troves, Dust players duking it out regularly and the effects of PC being more far reaching then ever.
Currently the only effect PC has on the majority of the players base is which Alliance is Pub-Stomping the most at any given time.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2348
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Posted - 2014.04.01 14:05:00 -
[4] - Quote
ZDub 303 wrote:Vrain Matari wrote:What i want to see is a drone infestation mechanic that scales geometrically with # of districts held & amount of infrastucture development(not even a variable now, i know). Maybe this would apply to adjacent districts only, not sure right now tbh.
So what we'd get is that if a corp is holding 4 districts, defense contracts are 16 times more frequent/harder than when they held only one. The effect of an unfilled Drone contract would be to 'damage' the district and reduce profit and incur a repair expense. All I see here is that owning x+1 districts is exponentially more difficult than owning x districts. This is a mechanic that I've been against since day 1... and is present in the current PC with a lack of a frontline mechanic. It makes PC largely irrelevant just like the current system. With a system like you propose, there would be no incentive to take more districts, and you would just hold 3-4 districts and that's it. You would take district defenses as they come and otherwise you would never bother attacking other than 'just for fun' as you don't have the resources to hold more districts. This is the same reason why the now-DNS alliance was able to take MH. No incentive to hold districts for most corps and no incentive to go after more. No, I'm sorry guys. I think this whole thread is just a bunch of terrible ideas. Leave PC as a PvP focused game mode. No need for drones.
If owning more districts is not considerably harder then holding 1 district, you'd ge a monopoly very very quickly. How do you not see that. PC itself needs a rework anyway, there needs to be more focus on owning adjacemt districts.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Monkey MAC
Rough Riders..
2348
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Posted - 2014.04.01 14:32:00 -
[5] - Quote
ZDub 303 wrote:Monkey MAC wrote:If owning more districts is not considerably harder then holding 1 district, you'd ge a monopoly very very quickly. How do you not see that. PC itself needs a rework anyway, there needs to be more focus on owning adjacemt districts. Owning more districts should be organically more difficult, as you have more PvP to contend with. But if it becomes exponentially harder to hold more districts, the no one wants to participate with the level of difficulty required to hold one. It becomes more expensive to hold a district than the district is worth. That's why no one is in PC atm, except those skilled few who can win almost every match. But those couple corps got tired of fighting the same people every day and now it's more profitable to just blue up. PC is totally broken, agreed. However, it's already slated for its next iteration sometime relatively soon from what blue posts are saying. I'm not against some sort of persistence with PvE, I think a lot of the ideas in here are great on their own, I just don't think they have a place in PC at all. I think eve side, having PI affected by drones, where eve players could spawn contracts is a great idea for example. Maybe PC 2.0 or 3.0 will have a means to better integrate PvE but certainly not PC 1.0.
Not PC 1.0 goodness no, we were crystalballing, at point where PC PvP is relatively balanced. To implement the ideas discussed here, now, would be terrible, no doubt about it.
But the OP asked is there an opportunity for PvE to effect PC in the future and their is, but not with current mechanics.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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